Posts Tagged ‘Illustrator’

1978 AMC Pacer Wagon Illustration

Friday, January 4th, 2013

In my last few posts, I have been writing about techniques I use when illustrating cars in Illustrator. I am still doing funky wagons/hatchbacks. My latest is a 1978 AMC Pacer Wagon. During the creation of this car, I took a screenshot every so often. I thought this would help illustrate the technique of drawing the main overall shape and then logically cutting it into smaller and smaller pieces that I mentioned in a previous post.

I really wanted to do a 1977 Pinto Cruising Wagon but could not find a high enough resolution photo to work from so I set my sights on an AMC Pacer. I finally found a large photo of a not just a Pacer but a Pacer Wagon with wood trim on Flickr.

Step 1: Place into Illustrator

Step 2: Trace the body of the car with the pen tool shown here in magenta. I find it easier to omit the wheels from this step as I will do the separately on their own layer(s). On this car, I did not include the roof rack in this step because it helped me create a smooth line for the contour of the roof. I can add the roof rack to the roof later. I always work to make my paths have as few points as possible. Fewer points on your paths make for smoother more flowing lines. I probably should have done that on the back bumper and the front spoiler.

Here it is in Outline Mode showing the 64 of anchor points:

Step 3: Start dividing this large shape into smaller shapes. I started with the front bumper and worked my way around the rest of the car in no particular order. I made an animated .gif from my screenshots showing the method to my madness.

Step 4: Add some color. For all my cars I have tried to limit the number of colors to 5 but for this car I used 6.(I know it looks like 7 but I consider one of the colors is the color of the paper this would be printed on.)

On the Aztek, I experimented  with crosshatched lines in order to add tints and tones to the colors instead of using gradients. For this car, I created a huge concentric circle pattern and used it as a radial halftone to create tints and tones. The pattern is just a series of stroked circle shapes with space in between each circle. By changing the colors of the lines of the pattern and placing them over a solid color, you can create many more color combinations. In this example, I have turned 7 colors into 49. (I did not end up using all 49 combinations in my illustration.)

I filled each shape of my illustration with one of these 7 colors. In the shapes that use the halftone pattern, i add another fill to the shape using the Appearance Palette. For example, the shadow of the car is one shape that has two fills. One fill is black and the other fill is the gray pattern. To create another fill, open the Appearances Palette, make sure Fill is selected and click the New icon at the bottom of the palette. This will give you a new fill that is the same color as the original fill. All you then have to do is select this new fill and click the radial halftone pattern in your Swatches Palette.

 

Speaking of Patterns, they always behaved strangely for me. Sometimes they moved with the shape  and sometimes they did not. In Illustrator Preferences ->General, I found a check box called Transform Pattern Tiles.

When you fill something with a pattern, Illustrator actually fills the entire document with that pattern but uses the object’s shape as a kind of clipping mask. So as you drag the filled object around the artboard, it’s like moving a window around … the pattern is stationary, just different parts of it are revealed as you move the clipping mask around. When you scale an object with the Scale or Free Transform tool, the pattern doesn’t scale. So if you would rather the pattern move and transform with the object, turn on Transform Pattern Tiles.

For this illustration, I made sure the pattern remained stationary so all the lines of the pattern lined up no matter what color they were. Here is detail of the center of the pattern starting just below the front tire. You can see how the lines line up through the shadow, tire, hubcap, and body of the car.

The entire pattern is revealed as a huge moon behind the car.

I created another animated .gif showing the process of me coloring the car.

This illustration was a lot of fun. I learned a lot and can’t wait to get started on the next one.


More Cars with Adobe Illustrator

Thursday, October 4th, 2012

My last post briefly touched on the basic technique I use for drawing cars in Adobe Illustrator. Today, I thought I would share some of the other techniques I use.

It helps me if I give myself some limitations or parameters to help narrow down the realm of possibilities. For some reason, lately, I have decided to do a series of funky wagons/hatchbacks. Before this I did a series of Porsches. I also have decided to limit the number of colors I use per illustration to 6 and not to use any gradients, gradient meshes or any non-vector effects like drop shadow or outer glow, etc.. This will give the illustrations a more poster-like appearance which is the effect I am going for. It is also my dream to one day have these illustrations screen printed which is another reason I have given myself these specific limitations.

In order to include a lot of detail in my illustrations, it is very important to work from a high resolution photo. For the illustration of a 2001 Pontiac Aztek GT, the photo I used was 2048 x 1536 pixels. This allowed me to see the finer details of the car, like the seals around the windows and the grill. I found this photo doing a Google Image search with the filter set to Large.

I have been setting up my file to be 11 x 8.5 inches.

To get smooth paths, it helps to try and use as few points as possible.

As I trace the contour of the car, I use the pen tool with .25 pt stroke and 100% magenta with no fill. This way, I can see my path easily but the stroke is not so thick that it hides the photo on the layer below when you zoom in.

And speaking of layers, of course they are very important. Here is how I set up my layers. I have the original photo on the bottom. Above that, I make a copies of the photo with different blending modes. I turn these on and off while tracing the contour of the car. The screen layer lightens the dark parts of the car in the shadows and the multiply layer darkens the washed out areas. I also make a version of the car in Photoshop that has been Grayscaled and Posterized. This layer is helpful when deciding how you want to break up the larger pieces especially the gray pieces like the wheel and tires. Then there is a background layer which the car will sit on. I like to split the wheels from the body on their own layers. I also have a layer for detail lines and other elements like mirrors or lights or windshield wipers. It is also important to make a copy of the file after you get the entire car outlined. That way, in case you delete a piece or want to do a piece over, you have a copy that you can open, copy and then paste in front.

 

Here are the 6 colors I decided to use for this illustration:

As an experiment, I also created some pattern swatches with some of those same colors:

When I lay a pattern on top of a color, I get the illusion of different tints, tone and colors all from the same 6 colors:

The easiest way to do this for me is to use the Appearance palette. Select a shape, give it a fill. Then in the Appearance Palette, add another fill and fill it with the pattern. Here is the final illustration.

Here is a close-up of the detail:

Here are the outlines of the vector shapes:

Hopefully these tips have helped. Happy drawing!

 


Drawing Cars with Adobe Illustrator

Thursday, August 2nd, 2012

In my last blog post, I mentioned my obsession with identifying cars. And, if you have read some of my earlier blog posts, you will see that I am also a little obsessed with Adobe Illustrator. As a way to keep my Illustrator skills sharp and experiment with different techniques, I have been illustrating cars.

Last year, I did a series of Porsches. This year, I have been doing a series of funky hatchbacks. In all of these, I have given myself a limited palette of 5 colors and have imagined these files being suitable for screen printing. That means no gradients or blending modes but it also gives me an extra color if I imagine it being printed on a colored paper.

To draw these cars, I have been using a technique I learned back in one of my early Illustrator classes. It is simple but effective. Basically, you just draw the main overall shape and then logically cut it into smaller and smaller pieces. To “cut” the overall shape, I use an unfilled path that extends beyond the main shape at least two points.

Let’s use a 1991 Buick Roadmaster Estate Wagon (barf) as a subject for this technique. I first trace the contour of the body (I do the wheels separately). This gives me my main shape shown here in magenta.

I then begin cutting this main shape with paths that extend beyond the shape at two points. My first cutting path,  shown here in cyan, is a path with no fill. It will separate the dark underneath of the car from the rest of the body.

I then select the path and the shape at the same time and click Divide on the pathfinder palette. Then Ungroup.

Now, I have two separate shapes that line up exactly next to each other.

Here is what it looks like in Outline Mode.

Continue whittling down the larger shapes into smaller and smaller shapes working from large to small. Here is the larger shape being cut into about 20 smaller shapes using the same technique.

Here is what the outline looks like so far:

Keep breaking the larger shapes into smaller shapes. You can get as detailed as you want. It helps to work off of a high resolution image. Here is how I divided the car including the wheels and a shadow. (The pieces like the door handles and badges were not made using the cutting technique. They are on their own layer.)

These are just the main shapes. I then break down these shapes based on reflections and how the light is hitting the car.

Now you can fill each piece with color. Here are the colors I chose. (I imagine the yellow is the color of the paper it would be printed on.)

For this piece, I also created my own vector woodgrain for the door panels. Below is the finished project.

I also experimented with using a plug-in called Phantasm CS from Astute Graphics. This gave me the ability to turn a gradient into a vector halftone. I then colored each halftone with a color from my color palette. See the detail below.

Happy illustrating!


Calligraphy with Illustrator

Monday, September 12th, 2011

Sometimes calligraphy brushes in Illustrator just don’t cut it. As much as you may try, a brush style in Illustrator just can’t mimic the flowing hand drawn style we crave. In the past, Illustrator was very limiting in creating flourish elements. To get shapes the way you want, you had to rely on your skill with the pen tool and the Bézier curve. With Illustrator CS5 in our hands, we now have the ability to manipulate line weight at different points on a line, making a job that would have been very time consuming, a breeze.

1. To mimic the hand drawn calligraphic style, I’d suggest starting on paper. Erasers are definitely your friends. Grab references of calligraphy styles you enjoy. Play with flourishes at the ends of words and with how words interact with eachother. Draw out your words. Don’t worry about the line weight at this stage, we’ll be adding this in the next steps.

2. Scan in your sketch. Bring it into Photoshop and clean up your drawing. This step makes it easier to trace in Illustrator.

3. Open your clean sketch in illustrator and starting tracing. Using the pen tool, trace over all of your lines. I’d suggest trying to keep the number of points to a minimum, but if your having trouble getting smooth lines, I’d try using the smooth tool.

4. Now we can get crazy with those curves. Press Shift (W) to begin using the width tool. Once you have this selected you can click on any point in your illustration to adjust the width of the line. Just click and drag away from the line to create a thicker stroke or toward the line for a thinner stroke. This will adjust the width of the entire line from that single point. To have more control over the whole stroke, use the direct select tool (white arrow) to select a point on your line. Then press Shift (W) and adjust the point. This will only effect the width of the line from that point until it reaches the next point on the line. This method is great for getting high-contrasting line weights on a single line. A great way to start is by scaling down the width of the line on each end-point of your type. This creates clean beginning and endpoints and helps the lines feel more brush-like.

5. With your reference images in hand, mimic the line weights you see. I’d suggest trying to keep all of your thick strokes a similar weight and thin strokes a similar weight. This way your type has a very consistent and cohesive feeling. Once you have all of the type in the style to your liking, try playing around with embellishments. Add extra flourishes or lines to enhance the design. To finish up my own design, I added a soft gradient halo around my text and a subtle feathered drop shadow to make the text stand out from the background.

Now get out there and start experimenting, you’ll be surprised at what you can make and how easy it can be to get fabulous looking designs!


Find All Open Paths in Adobe Illustrator

Monday, May 23rd, 2011

A few weeks ago, I was working on an illustration and I noticed that the Divide function in my Pathfinder palette was not working the way it was supposed to. After a little troubleshooting, I found out that it was because one of the shapes I was trying to divide was not a closed path. I looked to see if Illustrator provided an easy way to find and select unclosed paths to no avail. It seemed to me that you should be able to find it under the Select menu where you can select stray points, all text objects, same fill or stroke color, or same blending mode etc. It seems like selecting all unclosed paths would be a pretty common query. Nope.
I did a Google search to see if anyone else had this problem or knew something that I didn’t. I ran across a free plug-in that adds Open Paths as well as 17 additional object types under Illustrator’s Select menu. It is awesome. Now I can easily select Guides, Open Paths, Closed Paths, Filled Paths, Unstroked Paths, etc. instead of spending valuable time and sanity hunting these rascals down.

The screen-caps above show Illustrator's Select Menu without (left) and with (right) the SelectMenuCS3 Plug-in.

You can find this and many other useful Illustrator plug-ins here. Thank you Rick Johnson! Download the file and then drag the plug-in into Illustrator’s “Plug-ins” folder. (On the website, it says it only works with CS3 and CS4 but it works for me in CS5).

The above plug-in only finds open paths. It is up to you to close them. I found a script that will find and close all open paths in Illustrator. I found this one on vectips.com. It actually contains 2 scripts; one that closes all Open Paths and one closes all selected Open Paths. To use the scripts, in Illustrator, under the File menu go to Scripts then Other Scripts… and navigate to the downloaded script and click Choose.

A dialogue box will open and let you know how many open paths it found and ask you if you want to close them all.

If you want your scripts to show up automatically without having to navigate to find them, store all your scripts in Illustrator’s Scripts folder. You can find Illustrator’s Scripts folder here: Applications/Adobe Illustrator CS5/Presets/en_US/Scripts.

Sweeeeeeet.


Patterns in Illustrator

Monday, November 29th, 2010

We have been doing a lot of work with patterns in Illustrator recently and I thought I would share some of the things we learned and re-learned.

The easiest way to make a pattern is to just drag your object (perhaps a sweet Van Halen logo you made) into the ‘swatches’ pallet.

This creates a swatch that can be applied to the shape as a fill or a stroke.

A pattern does not have to be a square. It can be a rectangle, too.The pattern will repeat at the outer edges of the object (VH). If you do not want the pattern to repeat that way, draw a rectangle with no fill or stroke and move it behind the object.

Drag your object (VH) and the rectangle into the swatches pallet. Now, the pattern will repeat where the edges of the rectangle were.

You can scale or rotate the pattern within the shape. Select your pattern-filled shape and double-click on the “rotate” or “scale” tool to bring up its dialogue box. Make sure that only the pattern is selected and then enter the amount you would like scaled or rotated.

You can also move the pattern inside the shape by selecting the shape then holding down the Tilde key (the keyboard key to the right of the 1 Key), then clicking and dragging. Crazy.

It is a little more complicated to make a staggered repeating pattern. I will cover that in a new post, so stay tuned!

Happy patterning!


KITT Happens

Tuesday, August 3rd, 2010

Last weekend was the fifth annual 2010 Adult Pinewood Derby at my buddy Rob’s house and Zoom Creates was there representing. Kris and I both made cars this year and Kris volunteered to build a web-based online scoring tool. He borrowed a projector from Justin, hung a sheet in the garage and we were all able to see the leader board,  who was currently racing and who was on deck. It worked like a charm.

This year was a little different. In the past four years, there were strict traditional rules; weight limit; length limit; no propulsion, etc.. This year the rules were open to interpretation. There was no weight limit. Cars could be no longer than 8 inches—at the start of the race. Any non-flammable forms of propulsion were allowed. It was crazy. There was a remote controlled, gear-driven car, a remote controlled propeller-driven car, a rubber band propeller driven car, a wind-up spring driven car, and the winning CO2 propelled rocket car. There were also a handful of good old gravity driven cars. Mine was one of the latter.

This year, I decided to do make a model of KITT, the 1983 Pontiac Trans-Am driven by Michael Knight (David Hasselhoff) in the 1980′s TV show, Knight Rider. I got the idea when I saw a Tiny Cylon Kit at sparkfun.com back in February. Kurtis, who was allegedly too busy to build a car this year, offered to help me modify and install the lights from this kit into my car so it could be used as a functioning scanner in the front of the car. Well, before I knew it, it was July and I had not ordered the Tiny Cylon Kit or (just like every other year) started building my car. I decided to forgo the  functioning lights due to the time constraints.

I modeled up the car in Illustrator then printed and cut out paper templates. I needed to add some width and height to the original block of wood. I measured and cut out wheel wells and glued pieces of wood to the original block.

I took this modified block of wood along with my templates to Tim’s house and used his mini table saw and belt sander to cut out the rough shape of the car. I then build the hood scoop and spoiler out of thin plywood and glued them into place, cut out the scanner notch and drew the hood, lights and door lines. I also hollowed out a compartment underneath to hold the weight.

Then I primed and sanded and primed and sanded.

Then spray painted him gloss black.

While the paint dried, I cut the lights out of colored paper and drew the license plate in Illustrator. For the windows, I printed out a subtle gradient that would match my diorama. I cut these out of paper and spray mounted them to clear vellum and glued them to the car.

For the diorama, I found a photo of El Mirage Dry Lake in the Mojave Desert in California, added a better sky, adjusted the colors to look like an old TV whose color is going out, printed it out and mounted it to some foam core. I left a curve in the transition from horizontal to vertical to try and create the illusion of a seamless background.

All that was left to do was prepare the wheels and axles. I cannot reveal my technique for axle prep but can reveal that it involves a file, sandpaper, steel wool and a few other secret ingredients. For the wheels, I used a silver Sharpie to draw a thin silver ring where the tire meets the rim and colored the head of the axle (nail) black. I also made an iron-on KITT HAPPENS T-shirt to wear to the derby.

After aligning the wheels I added the weight, polished it up and took it to the race where it placed 5th overall out of  24. Not too bad considering.


Practice Makes Perfect

Monday, April 12th, 2010

Vectortuts Pen Tool Exercise

Need to sharpen your penmanship? The pen tool is by far one of the most important tools in illustrator’s repertoire. It allows you to create lines and shapes by using anchors (think connect the dots). The pen tool can be a bit daunting at first and take a bit of time to master, but it’s definitely a necessity for a ton of projects. I came across a comprehensive guide to the pen tool on Vector Tuts+, which broke down the features, shortcuts, and methods for working with the pen. I’d suggest trying out the Pen Tool Exercise at the bottom of the article if you need practice, or maybe even a little refresher course. Best thing I took away from this read: being able to change the anchor point and handle display. I’m loving the larger sized handles. To change the size of your handles in Illustrator go to Illustrator > Preferences > Selection & Anchor Display. In this dialog box, you can then choose the handle and anchor size to your liking, click Okay, and enjoy!

Anchor & Handle Prefrences


Personal Patterns off the Runway

Tuesday, March 30th, 2010
Designing Patterns

Project Runway pattern design

Spoiler Alert.

I hope everyone already caught last week’s episode of Project Runway, and if not, you should run and watch it now. On the latest show, the designers were put to the challenge of creating their own signature fabric prints to incorporate into a finished look, representative of their personal aesthetic. The designers had one whole hour (I’d like to see what they could have come up with in more time) to draw out their prints on a HP All-in-One desktop PC. Some were hideous (Check out Mila’s rainbow mess), and others were a success with the judges (check out Emilo Sosa’s graffiti styled brand pattern). After creating the patterns on the computer, they were then printed digitally onto fabric. The idea of printing my own fabric made me green with envy. I’m a nut for interior design, so getting to further personalize my home using my own graphic design prowess excites the banana’s out of me. Unfortunately, the task seemed way out of reach.

As luck would have it, I wondered across this gem of a web site that let’s you upload your artwork and purchase your very own fabric masterpiece. Best part is, that it won’t break the bank and there is no minimum! I think it’s time to start getting creative. Need help creating your own patterns? Check out this post on creating seamless patterns in illustrator.

FYI, (for those in the know) I hope I never have to hear “T.G.” used as a nickname ever again. You’re killing me Mila.


Challenge Update with Adobe Illustrator Tips

Tuesday, February 2nd, 2010

014-Paper-Letters-vs-the-AbyssAt the beginning of last month, as a new year’s resolution, I accepted Smashing Magazine’s Design Something Every Day challenge. I am happy to report that I have not fallen off the wagon. I have created and posted to Holodek 365, my blog, every day since January 1. Let me tell you, it is quite a commitment. It is not as easy to find time every day as I thought it would be, but the persistence seems to be paying off.

My thought for the first month was to strictly do Adobe Illustrator tutorials. These became something to fall back on when I was feeling uninspired which so far has been about half the time. I cannot believe all I have learned from following these few tutorials—everything from basic commands that I should know (or have just forgotten) to advanced techniques.  Thought I would share a few of the simpler ones because they have come in super handy since I relearned/discovered them.

To scale just the pattern that has filled a shape, select the shape, bring up the scale tool’s dialog box by double clicking on the tool in the toolbar and check only Patterns in the Options section and then type in a scale percentage.

pattern

Cycle through color models in the color panel by shift clicking the spectrum bar at the bottom of the panel.

cycle

Option + Command click and drag a slider in the color panel to move the other sliders in relation to it. This keeps similar color but with a different tint or intensity. (Especially helpful in RGB mode when creating a gray.)

click-and-drag

Make a layer a “Template ” layer buy selecting Template from the Layer Panel’s fly-out menu. This will lock the layer and make the graphic transparent for easy tracing.

template-layer

16 two-color gradients are much more manageable than one 17 color gradient.

gradients

I have also learned that sometimes rasters have their place in Illustrator (especially drop shadows). Most the rasters I used were eventually vectorized and/or live traced to achieve some great effects I never thought possible.

Hope you find this useful. Here’s to another successful and productive 333 days.