Android Game Development

As you can probably tell, my recent obsession has been with the Android platform. I’ve been doing a bit of research on different libraries to make things easier on Java developers, like myself. Here’s a collection of things that I’ve been working with, some with great success and some with less than stellar results.

  • andEngine
    AndEngine is an Android game engine that has very little documentation. It has a bunch of examples that help show you the use of the engine, and has many games and apps in the market that use this library.
  • Rokon
    Rokon is a 2D game engine that I am currently using to try and port a flash game I wrote last year. I will be blogging about the success of this over the next few weeks.
  • Shiva 3D
    Shiva 3D is a 3D development engine, IDE, and tool set that helps you build full 3D apps and games.
  • Mages
    Mages is a multi-player platform that helps developers make apps that work over the internet. A chess game is included in the source to show how player turns are handled, and other features.

There are many other libraries and platforms available for Android development, with new ones popping up all the time. With the growing number of Android devices, these libraries are going to mature and develop into real tools to help with app creation. Leave a comment if you’ve used these tools, or any others that you’d recommend.

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